Creative Technologies
What are the possibilities if we let creative technical minds experiment at an art school? Creative Technologies enables students to engage with technology and software development in an artistic and creative context.
Study Areas
Creative Coding & Software Development
Audio & Graphics
Media Technologies, e.g.
Virtual, Mixed and Augmented Reality (XR)
Music Technologies
Interaction
Physical Computing
Programming Interfaces & Technical Direction
Film Production Processes, VFX, Virtual Production
Academic and Artistic Research, Research Methodologies & Innovation
Film, Storytelling, Design, and Digital Media Art
The Program
The master program Creative Technologies combines audiovisual media technologies and software development studies with an artistic-creative exploration of novel forms of expression in film, design and digital media art. Creative-artistic computer scientists as well as technically oriented designers come together to experiment with an interdisciplinary approach.
Focus are all mechanisms that contribute to the magic of film: from graphics, sound and visual effects over traditional production processes to novel forms of storytelling in XR (Virtual Reality, Mixed Reality, Augmented Reality), cross-media, and interactive. The long history of the Film University Babelsberg KONRAD WOLF and its fundamental values and resources offer the first steps of a successful career. As part of a university, which teaches art practices but is equally research oriented, the master's program Creative Technologies is unique in Germany.
For applicants to the Creative Technologies degree program, it is not their specific background that is decisive, but their willingness to experiment and the desire to think in new ways.
Creative Technologies provides the opportunity to explore software development as a creative tool and to develop novel forms of creative-artistic expressions.
Prof. Dr.-Ing. Angela BrenneckeProfessor of Audio & Interactive Media Technologies
Creative Technologies is an interdisciplinary program for students who want to think outside the box and who don't fit into a traditional study program such as Computer Science, Design or Film.
Prof. Dr. Lena GiesekeProfessor of Visual Media Technologies / Technical Direction
Degree: Master of Arts (M.A.)
Program: 4 semesters of full-time study, 120 ECTS
Program Entry: Winter term
Language: Courses are mainly held in English
Program Office
Eva-Katharina WickeMore information: Eva-Katharina Wicke Office of Study Course Creative Technologies and Visual Effects & Virtual Productions